The Franchise Mode in Madden NFL 23 is easily one of the best in recent memory from paparo's blog

The previous year's installment of "Madden NFL," which led to a significant amount of annoyance among players, has been vastly improved in "Madden NFL 23."It's encouraging to see that the developers appear to have taken the feedback about Franchise Mode into consideration.

Because of this, less focus has been placed on Ultimate Team, The Yard, and Superstar KO, which is not necessarily a negative development. The gameplay has been significantly improved, despite the excessive number of acrobatic and impossible interceptions that have been added. That seems like it would be something that EA could adjust in a future patch.

If you've got the itch to play some football and are looking for something that's more than just a roster update, this is a game that you should definitely consider picking up. Although there is a significant amount of room for improvement still, EA is moving in the right direction with their efforts. In addition, the menus in Franchise Mode for certain objectives, such as speaking to members of the press or players in the locker room, can be a little bit sluggish or buggy at times. Although I am grateful that the developers spent time improving the user interface of the menus, there is room for improvement in the amount of time it takes to switch between managing the team, the staff, and the weekly events.

Second, the presentation of gameplay in game modes such as The Yard is extremely prone to bugs. It takes an eternity to get into a match because of all of the different loading screens, and I noticed a glaring visual bug in which black players have white torsos if they are wearing revealing midsection gear (you can see an example of this in the screenshot below). In addition, the results and rewards screen of the game is sluggish and plagued with bugs; for example, it may become unresponsive when leveling up or fail to display any information at all.

Last but not least, the PS5's graphic fidelity settings are lacking in some respects. You have the option of playing the game in either Performance Mode, which runs it at 60 frames per second at 1140p, or Image Quality Mode, which runs it at 60 frames per second at 4K resolution. Since the Performance Mode in the graphical settings on the Xbox Series X aims for 120 frames per second, there is no point in using the Performance Mode in the graphical settings on Sony's console until EA Tiburon patches that bug.

Franchise Mode in Madden 23 is extremely close to delivering one of the best entries in recent memory, but it is currently being held back by a few bugs that can completely break the game. Because you can read the full list of features that are still absent from Franchise Mode despite having been included in previous Madden games, I won't go into detail about those features. Instead, I'll concentrate on what is already present and the ways in which EA can strengthen the foundation that is already in place.

To begin, the scouting and staff management systems from Madden 22 have both been brought back. If you want to find star players across the United States, you can hire different levels of scouts based on the positions you're looking to fill and then send those scouts to different regions. Scouting for the draft each year receives a boost in both depth and strategy as a result of this, and it even contributes to the development of backstories for prospective players.

When it comes to staff management, you will be responsible for hiring offensive and defensive coordinators, managing your head coach, and unlocking a variety of talents by accumulating skill points throughout the course of the season. You will select different strategies to concentrate on each week, and you may even challenge or encourage members of your team to achieve particular goals in order to unlock further progression. Your team's XP will increase if it meets its practice goals and season game goals, and additional skill points will be unlocked for your coaches if they do so.

The most recent update, which added player motivations, makes things quite a bit more chaotic. Players' interest in signing with your club could be influenced by a variety of factors, including its location, the scheme that best fits its play style, the weather, its win record, and other similar factors. You might be able to offer a better deal that is advantageous to the team if they have a high level of interest in moving to your state because there is no income tax there or because it is close to where they grew up.

If they have a low level of interest, you may need to offer them higher compensation and more favorable contract terms in order to sign them. This is one of my favorite features because it gives a more authentic feel to the process of signing free agents and re-signing existing players.

This functionality is currently lacking due to the fact that it is not working properly. Many of the teams controlled by the CPU choose not to re-sign their star players. If you play through the first two seasons of a simulation or game, players like Justin Jefferson and Justin Herbert will become free agents at the end of the game. This is because of players' motivations; certain players are dissatisfied with their current position, and as a result, computer teams will not resign them.

This should be fixed to some extent because it's unlikely that certain players will be fired simply due to the fact that they are dissatisfied. There is still a demand for superstar players in the league, particularly among teams with available cap space.

Player Tags are the other new feature that has been added to the Franchise Mode. Various descriptors, including "bridge player," "franchise quarterback," "day 1 starter," and "mentor."After the re-signing bug has been fixed by Tiburon, these can assist CPU AI in building better teams. I haven't experienced too many seasons just yet due to the bugs that are currently present, so I haven't had the opportunity to test these out to their full potential. However, they do have a long-term effect that can be seen across multiple seasons.

Another major issue that I came across was that whenever I tried to play a season game, the app switched me over to a practice match instead for some reason. There was no audio or commentary, and both teams were wearing practice jerseys. There was also no audio. If you exit the game in order to start it over, the game will end in a draw, and none of the players' or the team's stats will be counted toward the overall total for the season. This will throw off the standings for the entire season.

The current state of Franchise Mode is pretty much unplayable due to these two major bugs and the fact that CPU interceptions function as if they were godlike. If the developers are able to fix these problems within the next few weeks, then I will be able to say with absolute certainty that MUT 23 how to get coins has one of the best Franchise Modes seen in recent years.

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By paparo
Added Oct 6 '22


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